AR/VR
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Trends
Google Glass Enterprise Edition 2 benchmark reveals Android Oreo and Qualcomm CPU
Google Glass was never a hit with average consumers, as the early AR headset’s $1,500 price and cyborg-like industrial design…
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Trends
HTC files Vive Cosmos trademark
HTC may finally be rolling out its Vive Focus standalone headset to businesses this month, but a new trademark filing…
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Trends
Ace Combat 7 soars in VR with this flight stick
Ace Combat 7’s PSVR mode is shaping up to offer a blockbuster experience that will play great with your regular DualShock 4.…
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Trends
Beat Saber developer planning 30 more songs for DLC
Still enjoying Beat Saber on your Rift, Vive, or now on PSVR? Well that’s good, because there’s plenty of new…
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Trends
The DeanBeat: Playing Dr. Grordbort’s Invaders on the Magic Leap One
Not many people have tried out the Magic Leap One Creator Edition. After all, the augmented reality glasses cost nearly…
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Trends
Spatial audio design is key to creating ‘presence’ in VR and AR
George Lucas once received a hearty round of applause back in 2011 when he declared that “sound is half of…
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Trends
How Niantic designers tackled Ingress Prime reboot
Before there was Pokémon Go, Niantic got its feet wet in the location-based gaming market with Ingress. And last week, the company…
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Trends
Vive Focus 6DoF controllers hands-on: an impressive start
At an enterprise-focused HTC Vive press event in San Francisco today, we learned about the Western release of the Vive Focus across…
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